Mirror's Edge

Mirror's Edge was a first-person action-adventure platform video game developed by EA DICE and published by Electronic Arts. It was released for the Xbox 360 and PlayStation 3 in November 2008, in January 2009 for Microsoft Windows, and played by James for the first time in November 2008, probably on his PlayStation 3, as he has never owned a HexBox. Mirror's Edge was powered by Unreal Engine 3, with the addition of a new lighting solution, developed by Illuminate Labs in association with DICE.

Mirror's Edge was set in a quasi-futuristic dystopian society, in which a network of 'runners', including the main character, Connor, act as couriers to transmit messages while evading government surveillance. Much of the plot is illustrated in the opening 75% of the Mirror's Edge Retrospective. In the style of a three-dimensional platform game, the player guides Connor over rooftops, across walls, over rooftops, and otherwise within urban environments, negotiating obstacles using movements inspired by rooftops. Very little of this gameplay is discussed in the Retrospective, although it makes up the bulk of the footage shown in the background.

Mirror's Edge received positive reviews from critics and James. Critics praised its uniqueness and its expansive environments, while criticism has centred on its weakness of plot, trial and error gameplay, and short length. James, however, has yet to discuss the game at any great length. A reboot, titled Mirror's Edge Catalyst, was released in June 2016, although this game is outside of the scope of this wiki.